
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/基本光照点.vert -o ./compiled/基本光照点.vspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/基本光照点.geom -o ./compiled/基本光照点.gspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/基本光照点.frag -o ./compiled/基本光照点.fspv  --target-env vulkan1.2

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/刻度网格.vert -o ./compiled/刻度网格.vspv  --target-env vulkan1.3
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/刻度网格.geom -o ./compiled/刻度网格.gspv  --target-env vulkan1.3
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/刻度网格.frag -o ./compiled/刻度网格.fspv  --target-env vulkan1.3

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/Cube.vert -o ./compiled/Cube.vspv  --target-env vulkan1.3
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/Cube.geom -o ./compiled/Cube.gspv  --target-env vulkan1.3
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/Cube.frag -o ./compiled/Cube.fspv  --target-env vulkan1.3

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/Line.vert -o ./compiled/Line.vspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/Line.frag -o ./compiled/Line.fspv  --target-env vulkan1.2

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/Point.vert -o ./compiled/Point.vspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/Point.frag -o ./compiled/Point.fspv  --target-env vulkan1.2

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/Face.vert -o ./compiled/Face.vspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景/Face.frag -o ./compiled/Face.fspv  --target-env vulkan1.2



goto start




d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/Sky.frag -o ./compiled/Sky.fspv  --target-env vulkan1.2

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/PBR.vert -o ./compiled/PBR.vspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/PBR.frag -o ./compiled/PBR.fspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/PBR_Env.frag -o ./compiled/PBR_Env.fspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/PBR_Line.vert -o ./compiled/PBR_Line.vspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/PBR_Line.geom -o ./compiled/PBR_Line.gspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/PBR_Line.frag -o ./compiled/PBR_Line.fspv  --target-env vulkan1.2

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/光栅渲染/环境纹理模糊.comp -o ./compiled/环境纹理模糊.cspv  --target-env vulkan1.2

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/PBR_Shadow.frag -o ./compiled/PBR_Shadow.fspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/PBR_GBuffer.frag -o ./compiled/PBR_GBuffer.fspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/光栅渲染/光栅阴影计算.comp -o ./compiled/光栅阴影计算.cspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/光栅渲染/光栅后期合成.comp -o ./compiled/光栅后期合成.cspv  --target-env vulkan1.2


d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/游戏着色器/PBR_上下运输模块.vert -o ./compiled/PBR_上下运输模块.vspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/游戏着色器/PBR_上下运输模块.geom -o ./compiled/PBR_上下运输模块.gspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/游戏着色器/PBR_上下运输模块.frag -o ./compiled/PBR_上下运输模块.fspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/游戏着色器/PBR_运输带.geom -o ./compiled/PBR_运输带.gspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/游戏着色器/PBR_运输带.frag -o ./compiled/PBR_运输带.fspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/游戏着色器/PBR_LinkLine.vert -o ./compiled/PBR_LinkLine.vspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/游戏着色器/PBR_LinkLine.geom -o ./compiled/PBR_LinkLine.gspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/游戏着色器/PBR_LinkLine.frag -o ./compiled/PBR_LinkLine.fspv  --target-env vulkan1.2




d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/基本光照_顶点阶段.vert -o ./compiled/基本光照_顶点阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/基本光照_片源阶段.frag -o ./compiled/基本光照_片源阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/基本光照描边.frag -o ./compiled/基本光照描边.fspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/基本平直光照.geom -o ./compiled/基本平直光照_几何阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/基本光照轮廓.geom -o ./compiled/基本光照轮廓_几何阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/基本光照线段.frag -o ./compiled/基本光照线段.fspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/权重_片源阶段.frag -o ./compiled/权重_片源阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/索引绘制_基本颜色.frag -o ./compiled/索引绘制_基本颜色_片源阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/逐顶点/逐顶点有色_顶点阶段.vert -o ./compiled/逐顶点有色_顶点阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/逐顶点/逐顶点描边_片源阶段.frag -o ./compiled/逐顶点描边_片源阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/逐顶点/逐顶点有色_片源阶段.frag -o ./compiled/逐顶点有色_片源阶段.spv  --target-env vulkan1.2

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/逐顶点/空间曲线.vert -o ./compiled/空间曲线.vspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/逐顶点/空间曲线.geom -o ./compiled/空间曲线.gspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/逐顶点/空间曲线.frag -o ./compiled/空间曲线.fspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/逐顶点/空间曲线控制点.geom -o ./compiled/空间曲线控制点.gspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/逐顶点/空间曲线控制线.geom -o ./compiled/空间曲线控制线.gspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/逐顶点/空间曲线控制点.frag -o ./compiled/空间曲线控制点.fspv  --target-env vulkan1.2

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/纯色/单色_顶点阶段.vert -o ./compiled/单色_顶点阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/纯色/单色_片源阶段.frag -o ./compiled/单色_片源阶段.spv  --target-env vulkan1.2


d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/后期透明混合.comp -o ./compiled/后期透明混合.cspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/后期计算准备.comp -o ./compiled/后期计算准备.cspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/后期焦点描边.comp -o ./compiled/后期焦点描边.cspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/后期SMAA.comp -o ./compiled/后期SMAA.cspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/后期TAA.comp -o ./compiled/后期TAA.cspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/后期FXAA.comp -o ./compiled/后期FXAA.cspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/后期预览调试.comp -o ./compiled/后期预览调试.cspv  --target-env vulkan1.2








d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/Ray/物理光照_光线生成.rgen -o ./compiled/物理光照_光线生成.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/Ray/光追_AABB.rint -o ./compiled/光追_AABB.rispv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/Ray/物理光追_光线忽略.rmiss -o ./compiled/物理光追_光线忽略.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/Ray/物理辐射光照_最近相交.rchit -o ./compiled/物理辐射光照_最近相交.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/Ray/PBR_光线回调.rcall -o ./compiled/PBR_光线回调.spv  --target-env spirv1.5


d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/AABB.vert -o ./compiled/AABB.vspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/AABB.geom -o ./compiled/AABB.gspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/AABB.frag -o ./compiled/AABB.fspv  --target-env vulkan1.2

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./场景/射线相交网格.comp -o ./compiled/射线相交网格.spv  --target-env vulkan1.3
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./通用/物体射线相交.comp -o ./compiled/物体射线相交.spv  --target-env spirv1.5





d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/粒子施加力.comp -o ./compiled/粒子施加力.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/映射索引排序.comp -o ./compiled/映射索引排序.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/排序映射索引偏移.comp -o ./compiled/排序映射索引偏移.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/排序映射索引偏移拷贝.comp -o ./compiled/排序映射索引偏移拷贝.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/排序映射索引合并.comp -o ./compiled/排序映射索引合并.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/排序映射索引合并复制.comp -o ./compiled/排序映射索引合并复制.spv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/粒子在网格索引.comp -o ./compiled/粒子在网格索引.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/清除粒子在网格索引.comp -o ./compiled/清除粒子在网格索引.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/计算密度和压力.comp -o ./compiled/计算密度和压力.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/计算作用力.comp -o ./compiled/计算作用力.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/粒子碰撞更新.comp -o ./compiled/粒子碰撞更新.cspv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/计算粒子粘度.comp -o ./compiled/计算粒子粘度.cspv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/飞溅粒子生成排序键值.comp -o ./compiled/飞溅粒子生成排序键值.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/飞溅粒子排序偏移.comp -o ./compiled/飞溅粒子排序偏移.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/飞溅粒子排序偏移复制.comp -o ./compiled/飞溅粒子排序偏移复制.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/飞溅粒子排序合并.comp -o ./compiled/飞溅粒子排序合并.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/计算飞溅粒子生成.comp -o ./compiled/计算飞溅粒子生成.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/计算飞溅粒子运动.comp -o ./compiled/计算飞溅粒子运动.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/计算飞溅粒子更新.comp -o ./compiled/计算飞溅粒子更新.spv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/飞溅粒子发射排序.comp -o ./compiled/飞溅粒子发射排序.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/飞溅粒子发射排序偏移.comp -o ./compiled/飞溅粒子发射排序偏移.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/飞溅粒子发射排序偏移复制.comp -o ./compiled/飞溅粒子发射排序偏移复制.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/飞溅粒子发射排序合并.comp -o ./compiled/飞溅粒子发射排序合并.spv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/调试_粒子可视.comp -o ./compiled/调试_粒子可视.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/PBF/调试_域可视.comp -o ./compiled/调试_域可视.spv  --target-env spirv1.5







d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/物理光照.vert -o ./compiled/物理光照_顶点阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/物理光照.geom -o ./compiled/物理光照.gspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/物理光照.frag -o ./compiled/物理光照_片源阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/物理光照线.geom -o ./compiled/物理光照线.gspv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/物理光照轮廓.geom -o ./compiled/物理光照轮廓.gspv  --target-env vulkan1.2


d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./笔刷/单色笔刷.comp -o ./compiled/单色笔刷.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./笔刷/毛笔笔刷.comp -o ./compiled/毛笔笔刷.spv  --target-env vulkan1.2





d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/MPM/粒子更新到网格.comp -o ./compiled/粒子更新到网格.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/MPM/网格参数初始化.comp -o ./compiled/网格参数初始化.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/MPM/网格更新.comp -o ./compiled/网格更新.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/MPM/网格更新到粒子.comp -o ./compiled/网格更新到粒子.spv  --target-env spirv1.5








d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/图标.vert -o ./compiled/图标_顶点阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/图标.frag -o ./compiled/图标_片源阶段.spv  --target-env vulkan1.2

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/单色Cube.vert -o ./compiled/单色Cube_顶点阶段.spv  --target-env vulkan1.3
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/单色Cube.geom -o ./compiled/单色Cube_几何阶段.spv  --target-env vulkan1.3
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/场景渲染模型/单色Cube.frag -o ./compiled/单色Cube_片源阶段.spv  --target-env vulkan1.3

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./标注/数值标注.vert -o ./compiled/数值标注_顶点阶段.spv  --target-env vulkan1.3
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./标注/数值标注.geom -o ./compiled/数值标注_几何阶段.spv  --target-env vulkan1.3
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./标注/数值标注.frag -o ./compiled/数值标注_片源阶段.spv  --target-env vulkan1.3

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./标注/数值标注线.geom -o ./compiled/数值标注线_几何阶段.spv  --target-env vulkan1.3
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./标注/数值标注线.frag -o ./compiled/数值标注线_片源阶段.spv  --target-env vulkan1.3





d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/场景渲染模型/权重_顶点阶段.vert -o ./compiled/权重_顶点阶段.spv  --target-env vulkan1.2







d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/纯色/单色明暗着色_顶点阶段.vert -o ./compiled/单色明暗着色_顶点阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/纯色/单色明暗着色_几何阶段.geom -o ./compiled/单色明暗着色_几何阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/纯色/单色明暗着色_片源阶段.frag -o ./compiled/单色明暗着色_片源阶段.spv  --target-env vulkan1.2




d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/纯色/单色虚线_顶点阶段-compiled.vert -o ./compiled/单色虚线_顶点阶段.spv  --target-env vulkan1.2
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/纯色/单色虚线_片源阶段-compiled.frag -o ./compiled/单色虚线_片源阶段.spv  --target-env vulkan1.2

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/纯色/单色VecSphere_顶点阶段-compiled.vert -o ./compiled/单色VecSphere_顶点阶段.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/纯色/单色VecSphere_几何阶段-compiled.geom -o ./compiled/单色VecSphere_几何阶段.spv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/单色Cube_顶点阶段-compiled.vert -o ./compiled/单色Cube_顶点阶段.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/单色Cube_几何阶段-compiled.geom -o ./compiled/单色Cube_几何阶段.spv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\物理/PBF粒子调试-compiled.vert -o ./compiled/PBF粒子调试_顶点阶段.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\物理/PBF可视预览-compiled.vert -o ./compiled/PBF可视预览_顶点阶段.spv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/逐顶点描边_片源阶段-compiled.frag -o ./compiled/逐顶点描边_片源阶段.spv  --target-env spirv1.5


d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\物理/PBF体素可视预览-compiled.vert -o ./compiled/PBF体素可视预览_顶点阶段.spv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\物理/PBF体素可视预览-compiled.geom -o ./compiled/PBF体素可视预览_几何阶段.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\物理/八叉树可视预览-compiled.geom -o ./compiled/八叉树可视预览_几何阶段.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\物理/PBF体素可视预览-compiled.frag -o ./compiled/PBF体素可视预览_片源阶段.spv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/描边_顶点阶段-compiled.vert -o ./compiled/描边_顶点阶段.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/描边_片源阶段-compiled.frag -o ./compiled/描边_片源阶段.spv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/纯色面绘制_顶点阶段-compiled.vert -o ./compiled/纯色面绘制_顶点阶段.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/纯色面绘制_片源阶段-compiled.frag -o ./compiled/纯色面绘制_片源阶段.spv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/单色线绘制_顶点阶段-compiled.vert -o ./compiled/单色线绘制_顶点阶段.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\模型/单色顶点绘制_顶点阶段-compiled.vert -o ./compiled/单色顶点绘制_顶点阶段.spv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe --target-env vulkan1.2 -g -V .\模型/基本光照_顶点阶段-compiled.vert -o ./compiled/基本光照_顶点阶段.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe --target-env vulkan1.2 -g -V .\模型/基本光照_片源阶段-compiled.frag -o ./compiled/基本光照_片源阶段.spv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V .\物理/外力计算-compiled.comp -o ./compiled/phy_compiled/外力计算.spv  --target-env spirv1.5


d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/FLIP可视预览.vert -o ./compiled/FLIP可视预览_顶点阶段.spv  --target-env spirv1.5
d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./物理/FLIP可视预览.frag -o ./compiled/FLIP可视预览_片源阶段.spv  --target-env spirv1.5

d:\U\DEV\VulkanSDK\Bin\glslangValidator.exe -V ./模型/Ray/物理光照_最近相交.rchit -o ./compiled/物理光照_最近相交.spv  --target-env vulkan1.3

:start















